Wizard, tutor of Eloenn, single father of Hasten
Background: Sage (Wizard’s apprentice)
Skills: Arcana, History, Investigation, Insight, Athletics, Persuasion
Tools: Calligrapher’s supplies, vehicles (water)
Languages: Common, Elvish, Infernal, Dwarvish
Darkvision: Urser can see in dim light within 60 feet of him as if it were bright light, and in darkness as if it were dim light. He can’t discern color in darkness, only shades of grey.
Fey Ancestry: He has advantage on saving throws against being charmed, and magic can’t put him to sleep.
Researcher: When Urser attempts to learn or recall a piece of lore, if he does not know that information, he often knows where and from whom he can obtain it. Usually, this information comes from a library, scriptorium, university, or a sage or other learned person or creature.
Spells (list not exhaustive)
Cantrips: Light, Mage Hand,
Level 1: Comprehend Languages, Detect Magic, Identify
Level 3: Water Breathing
Urser was born in Ashfell, son of a Brightwater human and a Greenwall elf. He lives in Dock City, a scholar of the wizard cabal there. For the past twenty years, he has been Eloenn’s tutor, instructing her in the history of Ashfell, and the nature of all things magical, among other things. He was hired by Fennaen Durante himself, when the man visited Dock City in person in response to his daughter’s growing interest in the arcane arts. Fennaen liked Urser’s amiable nature and extensive breadth of knowledge, and the two men spend many hours that first day discussing the finer points of magical theory.
Urser’s apparently bottomless well of patience makes him a good fit for Eloenn, who seems to have an equally inexhaustible number of questions about the subjects they cover. However, after the first few times Urser was woken up by the tap-tap-tapping of Reckonth on his window pane, a scroll tied to the familiar’s leg, he was forced to install a makeshift mailbox to house the midnight questions until he can attend to them in the morning. Eloenn has resigned herself to the fact that some people actually need sleep.
Nine years ago, Urser saved an infant from drowning in the waters near his home. Hearing her cries prompted him to go out and investigate, and when he saw the little bundle, he immediately dove into the dark water to save it. Once he had gotten the child back into his shabby abode, he found himself holding a tiefling baby. His heart went out to the helpless creature, and he decided to raise her as his own.
He is an attentive father, determined to keep his daughter safe. He reads to her as often as he can, and while she has little interest in most of his dense texts, she adores adventure stories. Teaching her to read was a trial, as the girl hates sitting still, but he managed it eventually. She chose the name Hasten from one of Urser’s scrolls, when he explained the word’s meaning. Urser calls her “my treasure.”
When Urser takes her out, either to his mother’s shop or the Durante’s manor, he dresses her in an enchanted headscarf that covers her horns and makes sure her tail is hidden in her baggy pants. He tells most people that she is a drow, and can’t be exposed to direct sunlight. The Durantes know the truth though, as does Urser’s mother.
Urser has never met the elf who sired him, but he still visits his mother regularly. Felice Tollyhaw is a potter, whose small shop is tucked away on the fringes of the dock community. Her age makes it hard for her to keep the shop running, so Hasten has been helping there the last few years. Hasten is old enough now to handle the kiln, which has been a huge relief for Felice, as loading and unloading the large oven has become rather difficult for her. Felice is still the face of the shop however, and while she doesn’t get a lot of business, those who buy her wares agree that they are of high quality.
When it became clear that Urser would be making frequent trips through The Greenwall to the Durante’s manor, he used a portion of his tutor’s wages to reserve a place in the Firefern’s caravan. He met Riley as a child, when he began paying her mother to ensure his protection, and watched her grow up to led the caravan herself.
During one of these journeys through The Greenwall, a scruffy little half-elf dropped out of the trees to greet Riley, who was apparently a friend of his. The boy said his name was Harper and informed Urser that he was very handsome. Urser was amused and flattered, and chatted with Harper for as long as he could before they were forced to move along. Urser is deeply interested in any and all information Harper can give him about The Greenwall, and Harper is more than willing to talk his ear off whenever they run into each other. Occasionally, Harper will bring Urser books he finds in the ruins, in return for the gratitude and praise Urser heaps upon him at these discoveries.